You may use any of the 32 NFL teams latest updated rosters. You are allowed to change
teams during the tournament. You can also change your playbook at
anytime during the tournament. · Memory cards are not allowed ·
Seeding
for tournament will be round robin based on a number drawing at each players arrival.
Tulsa Sports and Events will do it's best to give a time schedule for the games which will be played. Players who are over 2 minutes late for game time will forfeit.
House Controllers Players are welcome to bring their own controller and it is recommended. (All controllers brought by players must be wireless and made by Sony.)
Player must bring their own controllers
II. Game Settings
Settings are default.
Game time is 3 minute quarters
Skill level is All-Madden.
Fatigue is on.
AI
levels are default.
Instant replay is off.
All CPU assist must be
turned off for both players.
Fair play if off.
Random weather is on
during the entire tournament until the Championship Game.
Random
weather is off for the Championship Game.
Audibles and substitutions
can only be changed before the game, at halftime or if you use a
timeout. Substitutions are limited to same/similar position only.
Here
is a list of allowed substitutions.
1. RB/FB
2. LOLB/MLB/ROLB
3.
O-Line/O-Line
4. D-Line/D-Line
5. TE/TE Only
6. WR/WR Only
7. QB/QB
Only
8. Special Teams: kicker for kicker or punter. Punter for kicker
or punter.
9. Very important rule regarding subbing in position that
you can package: · If the game allows you to package a player in a
certain position, then you can manually put them there, in the
formation only. – i.e. put LB’s at the DE’s in the Dime or Quarters
formations – i.e. HB in the slot in Shotgun 5 Wide (not bunch) or
Singleback-empty 5 WR or Shotgun-Tight (HB Flanker Left or Right.). You
may then audible formation if you like.
The use of quick passing and
player lock is allowed but is not required ·
If you pause the game
(using the start button), you must burn a timeout as a penalty. If you
have no timeouts left, you will be required to take a penalty (delay of
game for offense or offsides for defense). ·
If the game remains tied
after overtime, restart the game with the same setup, and the first
team to score will win. Half-time will last five (2) minutes, unless
both teams agree to start the second half before the five (2) minutes
has elapsed. ·
In the event of a outage of power, accidental
unplugging, system freeze or some other event not in either player’s
control that would not allow the participants to finish the game, the
game will be restarted using the “situational setup” to exactly match
the score, settings, quarter, time and possession so the game can
continue as it was. ·
Home field advantage – The home field advantage
will be determined by a flip of a coin. The winner in both situations
will choose their team first.
III. Reporting Violations (Very
Important)
If you feel that your opponent is cheating, notify a
official. The official’s decision is final and the violators could be
kicked out of the tournament and all future tournaments
1. Remember,
once the violation happens you must pause the game immediately and call
for a tournament official to come and review the play. Do not take the
liberty of reviewing the play before contacting an official.
2. Please
don not wait longer then before the snap of the next play to report any
possible infractions.
3. We will not make any ruling on any infraction
that we did not see or anything after the snap of the ball for the next
play.
4. This applies to all infractions
IV. Glitch &
Cheating Rules (Very Important)
D-lineman must be kept on the screen
(as long as you can see a piece of them). LB’s can move anywhere on
screen ·
Use of hurry up offense – the implementation of the hurry up
offense philosophy is permitted. However, the use of the hurry offense
after an incomplete pass is not prohibited. Penalties for breaking this
rule: Burn one timeout (if there are no timeouts available take a delay
of game penalty) for each offense.
Onside kicks – the use of onside
kicks are prohibited at any point in the game, unless the opponent is
ahead by 21 points or more or you are down in the 4th quarter.
In the
situation right before the half, if your opponent is attempting a FG
you CANNOT jump offsides in an attempt to make the clock run out and
end the half.
In a situation where the Pressure Kick situation is on,
you CANNOT use an audible glitch to undo the Pressure Kick.
Player
CANNOT punt block or block any FG’s (period). Any illegal defense
movement on the defense side of the ball before and during any FG or
Punt or Extra Point is prohibited. Illegal movement will result in a
re-kick or re-kick of punt. To prevent any questionable accusations it
is recommended to just put the stick down. The only person you can
control is the punt returner and he is allowed to rush the kicker or
come up to the line of scrimmage. In the situation right before the
half, if your opponent is attempting a FG you CANNOT jump offsides in
an attempt to make the clock run out and end the half. In the situation
of a pressure kick and pressure situation is on you CANNOT use the
glitch to undo the Pressure Kick. · No fake punts or fake FG’s ·
Coaching – no one will be allowed to assist any player with decisions
during the game. Anyone who does so will be pointed toward the front
door. Headphones for music will be allowed, but cell phones and cell
phone earpieces will not be allowed during the game play. No game
stoppage for cell phone calls. ·
The use of QB Draw, Sneak or Sweep
ONLY Allowed out of Formations, IBIG, Single Back Big & Goal Line.
The attempt to create a Draw, Sweep or Sneak out of a broken play or
other formations will not be allowed. Basically to sum it up: If one of
those (3) Plays are in your actual playbook then you are allowed to run
that play. Any attempt to run a QB Draw, Sneak or Sweep out of other
formations where it is not listed will not be allowed. ·
Screen
Toggling: No excessive screen toggling will be allowed during the snap
of ball or before a FG or Punt. Abuse of this rule will result in use
of time out or in case of FG situation re-kick. · Special Team Plays:
are not allowed in your audibles. Exception: Field audible and when you
call that audible. It CANNOT be called in an attempt to run the ball or
QB Draw (where permitted). You must pass the ball id the field goal is
called. · IF YOU HAVE ANY QUESTION ABOUT THE GLITCH RULE PLEASE CONTACT
US
V. Conduct ·
Trash-Talking: Should not be of a violent nature
and please refrain from using “in-your-face” foul language. Also please
be respectful of all players. The commissioners will have final say
over what is “respectful”, and you may be disqualified from the
tournament if you do not cooperate. ·
Narcotic use of any
kind is not permitted.
No sideline coaching is allowed. No exception.
·
If a player purposely turns off a game while it is in progress, that
player will forfeit that game
No verbal or physical threats of
violence to other tournament participants. This will result in your
immediate disqualification from the tournament.
VI. Liability
Tulsa Sports and Events will not be held responsible for property stolen, broken or lost during
the tournament. Please make sure that everything you bring to the
tournament has your name on it. · All decisions by the commissioners
about any aspect of the tournament (rules, behavior etc.) are final.
VII. Additional In-Game Rules We reserve the right to add additional
rules at anytime during the tournament especially when a new glitch is
found.